Crucible Knight Elden Ring is a Field Boss in this game. It takes time and practice to beat these heavily armored soldiers. This is an optional boss, as defeating it is not required to progress in Elden Ring.

Other Crucible Knights can be found in the boss fights Crucible Knight and Misbegotten Warrior, Tanith's Knight, Crucible Knight Ordovis, and Crucible Knight Siluria.

Locations of Crucible Knight Elden Ring

  • Stormhill Evergaol
  • Stormveil Castle 
  • Siofra River
  • 2 in Siofra Aqueduct 
  • 2 in Leyndell, Royal Capital 
  • 2 in Crumbling Farum Azula 

Combat information of Crucible Knight Elden Ring

  • Stance: 80
  • Parryable: Yes
  • Is vulnerable to a critical hit after breaking stance or parrying
  • Damage: Standard, Strike, Pierce, Holy

Negations

  • Standard: 35
  • Slash: 35
  • Strike: 35
  • Pierce: 35
  • Magic: 40
  • Fire: 20
  • Lightning: 20
  • Holy: 40

The negation figures represent the percentage of your damage that is blocked. For example, if a negation is 60%, 40% of that type's damage will pass through and 60% will be canceled. A higher number equals less damage. A negation of 100 indicates that no harm is transmitted, whereas a negation of -100 indicates that the enemy is subjected to double the damage from that source. When the value is zero, the damage remains unchanged.

Boss guide of Crucible Knight Elden Ring

Fight strategy 

When their shield is facing you, use Cuckoo Glintstones to smash their back.

Many of its moves can be staggered by Giant Hunt and Stamp (Upward Cut).

Melee users

Crucible Knight's strikes are slow and predictable, but they hit heavily when they land. Take your time, don't panic, and don't go for more attacks than you have time for—trading damage isn't going to get you through this fight. Dodge several times until the combo is complete, then counterattack. Don't be scared to move forward in the face of attacks; doing so can put you in a better position. Be especially cautious of its Seismic Wave attack, which covers a large area but may be quickly jumped and (with greater effort) rolled.

Parrying: Because its assaults are fairly predictable, parrying is an excellent strategy to deal consistent damage. Most of its Phase 1 attacks are parryable, and you may frequently parry many in a sequence, but be prepared to roll if you spot it about to perform a Shield Bash or Seismic Wave.

Avoid Status: Crucible Knight not only has a strong resistance to all status afflictions, but its aggressive attack patterns make it difficult to land many hits. As a result, status ailments are a terrible strategy. It is far preferable to employ a weapon that deals a great amount of raw damage rather than one that gains power through accumulating Poison or Hemorrhage.

Ranged users and magic

To retain your distance, players must roll directly away from its assaults. Seismic Wave is the most difficult to escape since it is difficult to safely avoid by rolling away; instead, jump away or roll to either side to avoid this.

The Crucible Knight's shield will absorb chip damage even if it will prevent many magical spells. If you have enough Cerulean Flasks, you can quickly deplete its health by spamming spells. You'll be able to land some full blows in while its guard is down during an assault or recovery, in addition to chip damage through the shield.

Attacks and counters of Crucible Knight Elden Ring

Attack

Description

Counter

Swing

Swings its sword in various ways

Dodge diagonally forward to escape follow-ups, then score a hit if you're in a safe area.

Lunging Stab

Runs up to you and stabs its sword straight ahead. This attack has an unusually large hitbox.

Dodge to the left so you can counterattack without the protection.

Running Slash

Runs at you, sword against its left shoulder, and swings clockwise.

Dodge diagonally forward to avoid its follow-up, then strike if you're in a safe area

Shield Bash

Hunches down behind its shield and approaches you before lifting it into the air.

Dodge into or around its shield, then attack while it is recovering.

Grinding Swing

It slashes its sword upwards after dragging it along the ground to its left.

Any direction will suffice.

Seismic Wave

Raising its left leg with its sword to one side, it stomps, sending a shockwave down the earth.

If you're used to rolling, jumping is the most reliable approach to avoid this. Rolling left, right, or forward works as well, but rolling backwards requires much more precision and is not recommended.

Seismic Combo

Holds its blade in front of it while doing a Seismic Wave, then crashes it down. Finally, it rotates counterclockwise while cutting twice with its sword.

It's best to hop backwards to be out of range for the rest of the combo, but you can also dodge to the side and backwards. Only the sword swings can be parried.

Ordovis's Vortex

Spins its greatsword behind its head before slamming it down, resulting in a small explosion. This maneuver is only available to Crucible Knight Ordovis and Tanith's Knight.

During the long windup, run back. You can dodge around them and land a hit or two if you timing it right.

                                                              Phase 2

Phase Transition

It stomps and raises its right knee, delivering a small blast of holy energy. This is the first attack it does in Phase 2, and it is always followed by a Flying Dive.

Walk backwards, or roll if you want to be extra cautious, then get ready for a Flying Dive.

Flying Dive

Grows golden wings and jumps into the sky, then dives towards you with his sword outstretched.

Once its sword is level with the ground, roll towards it. This attack can be avoided.

Tail Spin

Grows a little golden tail and swings it in a counterclockwise circle. Typically used when you're on its back.

Roll to the right.

Great Tail Spin

Grows a big golden tail and swings it around in a circle. The tail then expands and spins in another circle. Only used when the health is less than 40%.

Roll to the right to avoid each swing. If you believe you're out of range for the second swing, you're usually not.

Fire Breath 

Grows a massive throat sac and marches forward, breathing fire in a conical region before it.

When you see the sack on its throat inflate, flee.

Fire Breath Retreat

It will develop a big neck sac, leap backwards, and expel a short-ranged flash of fire.

When you see it spring back, roll away.